On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players
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Technology in Society
2021
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Online Access: | https://www.sciencedirect.com/science/article/abs/pii/S0160791X21000051?via%3Dihub#! https://dlib.phenikaa-uni.edu.vn/handle/PNK/1838 https://doi.org/10.1016/j.techsoc.2021.101530 |
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oai:localhost:PNK-18382022-08-17T05:54:45Z On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players Vuong, Quan-Hoang Ho, Manh-Toan Nguyen, Minh-Hoang Pham, Thanh-Hang Vuong, Thu-Trang Quy Khuc Ho, Hoang-Anh La, Viet-Phuong Game behavior Environmental perception Animal crossing: New Horizons Animal crossing: New Horizons Q2 Currently, gaming is the world's favorite form of entertainment. Various studies have shown how games impact players' perceptions and behaviors, prompting opportunities for purposes beyond entertainment. This study uses Animal Crossing: New Horizons (ACNH)—a real-time life-simulation game—as a unique case study of how video games can affect humans' environmental perceptions. A dataset of 584 observations from a survey of ACNH players and the Hamiltonian MCMC technique have enabled us to explore the relationship between in-game behaviors and perceptions. Here we show a probabilistic trend towards exploiting the in-game environment despite players' perceptions, suggesting that the simplification of commercial game design may overlook opportunities to engage and educate players in pro-environmental activities. 2021-06-17T08:10:06Z 2021-06-17T08:10:06Z 2021 Article Working Paper https://www.sciencedirect.com/science/article/abs/pii/S0160791X21000051?via%3Dihub#! https://dlib.phenikaa-uni.edu.vn/handle/PNK/1838 https://doi.org/10.1016/j.techsoc.2021.101530 en Technology in Society |
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Digital Phenikaa |
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Digital Phenikaa |
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English |
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Game behavior Environmental perception Animal crossing: New Horizons Animal crossing: New Horizons |
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Game behavior Environmental perception Animal crossing: New Horizons Animal crossing: New Horizons Vuong, Quan-Hoang On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players |
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Q2 |
author2 |
Ho, Manh-Toan |
author_facet |
Ho, Manh-Toan Vuong, Quan-Hoang |
format |
Article |
author |
Vuong, Quan-Hoang |
author_sort |
Vuong, Quan-Hoang |
title |
On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players |
title_short |
On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players |
title_full |
On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players |
title_fullStr |
On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players |
title_full_unstemmed |
On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players |
title_sort |
on the environment-destructive probabilistic trends: a perceptual and behavioral study on video game players |
publisher |
Technology in Society |
publishDate |
2021 |
url |
https://www.sciencedirect.com/science/article/abs/pii/S0160791X21000051?via%3Dihub#! https://dlib.phenikaa-uni.edu.vn/handle/PNK/1838 https://doi.org/10.1016/j.techsoc.2021.101530 |
_version_ |
1751856252981346304 |
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8.891145 |